There aren’t very many good turn-based strategy RPGs, and Wiz8 is one of the best, in my opinion. There is no excuse if any given battle isn’t perfect, because the player has complete control. My personal preference is ranged combat in this game, and the Lunastralis MOD is the perfect one for me. (Qusar, awesome!) Though this walkthrough is specifically written for a ranged party, any party can use it even if you have no ranged attackers.
You might not have ever tried an All-Ranged Wiz8 game, or you might have tried one and not been successful. I have seen many posts over the years where folks want a step-by-step guide, and we haven’t had one for most of the MODs. This walkthrough does assume that you have played the vanilla game, though I do provide refreshers for a lot of strategy that hold true for all versions.
There are a lot of good mods, but this one is my favorite, and this is my favorite way to play it. I started a walkthrough about 4 years ago, but I underestimated the time required. Sheesh! It makes me really appreciate the time our Modders spend making the games for us. (!) Every time I played it through, I realized I could have done something more efficiently or in a better sequence. I hope it inspires many players to go back and revisit this game, and especially this mod.
Yes, I know. I should have posted this back in 2011 when I first started writing it. In the meantime, it has grown to over 33,000 words, which is about halfway to becoming a novel. Along the way, I played through the Luna MOD at least 4 times to the end, and several times about halfway through. I rethought party decisions and tried various training and character multi-classing. What you see below is the end result of much tinkering until I was satisfied with the setup. I hope you find it helpful.
Here are some particulars:
I included some very specific party creation advice, as well as the why’s and wherefore’s based on several complete plays of this mod. This includes what order to obtain advanced secondary skills such as Eagle Eye, Reflextion, Snake Speed, etc., and what classes and gear are optimal. I also discuss the advantages of several NPCs, and who you should recruit and when. (A also make a few semi-arbitrary decisions just because I like it that way. To each their own.)
You will find explicit instructions for skill and ability management and the most efficient times and methods to build your party’s skills.
This walkthrough includes a complete set of spoilers. Don’t look unless you want to be told all the answers and all the important items. Let me know what I missed. (If I recall, I never did figure out what to use on one of the braziers in Trynton)
I spent a lot of time on sequencing. Wizardry 8 is a non-linear game, though there are certain things that need to be done in sequence. The Luna mod adds more things where sequencing is important. Play it however you want, but this walkthrough is a good solution to that issue. You will NOT wander around for hours trying to figure out what to do when using this walkthrough.
This walkthrough helps you understand mod uniqueness, such as how to take best advantage of eight different Set/Return portal locations. (Eight!)
This walkthrough takes a number of sidetracks to explain things like:
-item farming, and where to go to get some good items early
-winning difficult fights, (managing aggro, providing distractions, etc.)
-minimum requirements for certain key items
-how to get the best price for your goods
-how to generate as much gold as you want
-how to create and/or stock up on the best ammunition in the game, etc.
I will upload the walkthrough in several parts, since I’m not sure how long a post can be. If anyone wants to volunteer to post it as a single downloadable text file somewhere, please feel free to do so. It’s here for all of us. Enjoy!