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Thread: DAOC Online Charplaner

  1. #151
    Newbie Aranth's Avatar
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    Quote Originally Posted by Meticode View Post
    Quote Originally Posted by Vanesyra View Post
    Will look at the patch data at the weekend.
    I don't even play and just want to thank you. I think a lot of people wouldn't even bother playing if they couldn't plan out specs and look at abilities easily. Your work keeps players playing.
    I agree. Your planner is a most valuable tool! Thank you for alle the time and effort you put in this! It is greatly appreciated!

  2. #152
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    i have updated the spells, styles and other data from the patch and uploaded the new icons for many spells.

    still need to update all the class specific changes (add / remove of spells within speclines)

  3. #153
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    i think that this is one of the worst patches when it comes to game balance that has ever been released. there are simply to many to powerful unique abilities spread around different classes. sometimes a bit less is much more...

    but well i started updating the classes one by one, changes should be updated for:
    - Animist
    - Bainshee
    - Bonedancer
    - Bard

  4. #154
    Newbie RIPnRhyme's Avatar
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    Quote Originally Posted by Vanesyra View Post
    powerful unique abilities spread around different classes.
    Wouldn't this create more diversity? Either way, thanks for your work
    LGM Spellcrafter/Alchemist Hib

  5. #155
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    Quote Originally Posted by RIPnRhyme View Post
    Quote Originally Posted by Vanesyra View Post
    powerful unique abilities spread around different classes.
    Wouldn't this create more diversity? Either way, thanks for your work
    The balance in the game is based on having the same abilities spread around different classes. When ever we encounter unique abilities that are powerful we end up in situations where they are to powerful. This would not be that bad if this would be a PvE game, but in a PvP environment this leads to a bad balance with lots of one shots or stuff that is nearly not possible to be countered.



    Fixed some spells and how they are displayed.

    Added:
    - Cabalist
    - Cleric
    - Druid
    - Friar
    - Healer
    - Heretic
    - Hunter
    - Infiltrator
    - Nightshade
    - Paladin
    - Ranger
    - Scout
    - Shadowblade
    - Shaman
    - Vampiir
    - Warden

  6. #156
    Newbie Secky's Avatar
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    Quote Originally Posted by Vanesyra View Post
    Quote Originally Posted by RIPnRhyme View Post
    Quote Originally Posted by Vanesyra View Post
    powerful unique abilities spread around different classes.
    Wouldn't this create more diversity? Either way, thanks for your work
    The balance in the game is based on having the same abilities spread around different classes. When ever we encounter unique abilities that are powerful we end up in situations where they are to powerful. This would not be that bad if this would be a PvE game, but in a PvP environment this leads to a bad balance with lots of one shots or stuff that is nearly not possible to be countered.



    Fixed some spells and how they are displayed.

    Added:
    - Cabalist
    - Cleric
    - Druid
    - Friar
    - Healer
    - Heretic
    - Hunter
    - Infiltrator
    - Nightshade
    - Paladin
    - Ranger
    - Scout
    - Shadowblade
    - Shaman
    - Vampiir
    - Warden
    bainshee is bugged

  7. #157
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    Quote Originally Posted by plrnght View Post
    bainshee is bugged
    what exactly? used shift / control + f5?

  8. #158
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    Added:
    - Champion
    - Enchanter
    - Minstrel
    - Skald
    - Sorcerer
    - Warlock

    Missing:
    - Savage
    - Spiritmaster
    - Necromancer

  9. #159
    Newbie Secky's Avatar
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    Quote Originally Posted by Vanesyra View Post
    Quote Originally Posted by plrnght View Post
    bainshee is bugged
    what exactly? used shift / control + f5?
    I did but I still see 0 0 0 0 instead of the new spells

  10. #160
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    Quote Originally Posted by plrnght View Post
    Quote Originally Posted by Vanesyra View Post
    Quote Originally Posted by plrnght View Post
    bainshee is bugged
    what exactly? used shift / control + f5?
    I did but I still see 0 0 0 0 instead of the new spells
    Should be a caching problem within your browser. This really should be fixed by using Shift + F5 or Control + F5 to refresh the website and force a reload.

    Added:
    - Savage
    - Spiritmaster

  11. #161
    Newbie Secky's Avatar
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    Quote Originally Posted by Vanesyra View Post
    Quote Originally Posted by plrnght View Post
    Quote Originally Posted by Vanesyra View Post
    Quote Originally Posted by plrnght View Post
    bainshee is bugged
    what exactly? used shift / control + f5?
    I did but I still see 0 0 0 0 instead of the new spells
    Should be a caching problem within your browser. This really should be fixed by using Shift + F5 or Control + F5 to refresh the website and force a reload.

    Added:
    - Savage
    - Spiritmaster
    you're right. ctrl and shift f5 didnt work but clear cache did. thanks

  12. #162
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    Necromancer is updated now!

  13. #163
    Newbie Poidragon's Avatar
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    Currently the Charplanner is only showing 3 races for the Shadowblade class, frostalf's are not listedin the field for race.

  14. #164
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    Quote Originally Posted by Vanesyra View Post
    Necromancer is updated now!
    Thank you for your hard work

  15. #165
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    Quote Originally Posted by Poidragon View Post
    Currently the Charplanner is only showing 3 races for the Shadowblade class, frostalf's are not listedin the field for race.
    fixed, thx for the report

  16. #166
    Newbie Poidragon's Avatar
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    Thank you for the program

  17. #167
    Mod - T&S, Class Boards Nantrox's Avatar
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    Quote Originally Posted by Poidragon View Post
    Thank you for the program
    this
    http://gimpchimp.etilader.com/s/Nantrox
    LGM SC / AC MID // LGM SC HIB // LGM SC / Alchi ALB(not taking orders atm)
    <FROSTBRINGER DE>
    Latest DAoC Video (Druid PoV): http://www.postcount.net/forum/showt...om-early-march



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    Love the site, great work.

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    i can't see the mentalist on the list.
    Did you update it?

    Thx for your work

  20. #170
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    Quote Originally Posted by Balamaz View Post
    i can't see the mentalist on the list.
    Did you update it?

    Thx for your work
    should be listed http://sc.excidio.net/index.php?acti...ord&cllevel=15

    maybe try shift + f5 or control + f5 to refresh the page

  21. #171
    Newbie Wrinkles's Avatar
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    Truly, truly, cannot thank you enough for this awesome site and coding time you have spent to put it together!

    Thank you Vanesyra, you have saved my DAoC life more times than can be imagined!


  22. #172
    Newbie RIPnRhyme's Avatar
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    Hi, I think skald rr5 is wrong according to allakhazam -

    Description:
    Per patch 1.109 (April 27, 2011): * The Skald RR5 Epiphany has been removed. * A new RR5 has been added to the Skald Class. This ability, called Voice of Skadi, will render the Skald immue to crowd control effects for 30 seconds. This ability will be usable every 10:00.

    Per patch 1.111 (01-26-12):
    TThe Realm Rank 5 ability, Voice of Skaldi, has had its duration reduced to 15 seconds and recast reduced to 300 seconds (5 minutes).
    LGM Spellcrafter/Alchemist Hib

  23. #173
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    Quote Originally Posted by RIPnRhyme View Post
    Hi, I think skald rr5 is wrong according to allakhazam -

    Description:
    Per patch 1.109 (April 27, 2011): * The Skald RR5 Epiphany has been removed. * A new RR5 has been added to the Skald Class. This ability, called Voice of Skadi, will render the Skald immue to crowd control effects for 30 seconds. This ability will be usable every 10:00.

    Per patch 1.111 (01-26-12):
    TThe Realm Rank 5 ability, Voice of Skaldi, has had its duration reduced to 15 seconds and recast reduced to 300 seconds (5 minutes).
    fixed it, thanks for the report

  24. #174
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    Hi, i think Enchanter speed was bumped along with Healer and Sorc to match the Skald/Minst/Bard upper limit of 204%. Enchanter is still showing the old 176% "caster speed".

  25. #175
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    Quote Originally Posted by Kahless View Post
    Hi, i think Enchanter speed was bumped along with Healer and Sorc to match the Skald/Minst/Bard upper limit of 204%. Enchanter is still showing the old 176% "caster speed".
    fixed it, thanks for the report

  26. #176
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    I use this program almost daily. Many thanks. I may have missed it, but is there a place to PayPal a donation?

  27. #177
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    Quote Originally Posted by Valgad View Post
    I use this program almost daily. Many thanks. I may have missed it, but is there a place to PayPal a donation?
    Maybe in the future

  28. #178
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    would u just take it down and replace it with a charplanner for [no]?
    Last edited by PorcoDio; 02-10-2017 at 11:09 AM.

  29. #179
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    Hello @Vanesyra

    The sorc waterbreath is in mind baseline, not spec.

    Thanks
    Lady Fleya Zorander
    <Le Chant d'Arioch>

  30. #180
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    Quote Originally Posted by Nunki View Post
    Hello @Vanesyra

    The sorc waterbreath is in mind baseline, not spec.

    Thanks
    fixed

  31. #181
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    Found an error in the Eldritch spec line:

    Way of the Sun

    Stun lvl 50 (Forest revivify 215 hp), but the stun spell line stops at lvl 46 with prismatic strobe

  32. #182
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    Quote Originally Posted by Poidragon View Post
    Found an error in the Eldritch spec line:

    Way of the Sun

    Stun lvl 50 (Forest revivify 215 hp), but the stun spell line stops at lvl 46 with prismatic strobe
    For some reasons they exchanged that spells. I fixed that now.

  33. #183
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    Started to move the page from sc.excidio.net to excidio.net, let me know if anything is broken.

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