So I'm goofing off in Wiz 8...again.
Working through the Umpani missions. Time to go up to the gunnery range. OK, get up there. Talk to Rubble.
He's giving me the "Hold on there! We can't put civvies thru the obstacle course!"
At the end of that little spiel, the game *crashes*.
Here's the deal: I gave Rubble my IUF pass at the obstacle course to kick things off...NOT by talking to him. SOOO...in the script, examining it with CF, I never got the First Greeting taken care of. So now up at the gunnery range, it's trying to execute First Greeting and its side effects...and it can't. And outside CF there's no way to get the game to skip the first greeting, and actually jump to the correct one.
This MAY only be a critical problem with Rubble, because of the move involved (which he can't execute), but...
If you want to be safe, DON'T kick off *initial* conversations with NPCs by giving them something. It's quite possible that Rubble's the only one where it matters this much, tho.
NOTE: the fix is to go into the NPC script editor in CF, and to modify the First Greeting. There's a "if aligned with Umpani, then..." set. Change the flag check to FALSE, not true...just remember to change it back later. Then you let Rubble give his first speech, and you can exit the conversation and kick it back in. That worked. I now have my rocket launcher and will show those dummies NO MERCY!!!
Or something like that.