I assumed they were doing Wing Commander/X-Wing style flight.
I look forward to trying it. It seems like it will require some "learning", which is fine and what I wanted as that is more rewarding, albeit more frustrating at the start. I think the big problem with all us gamers is we hate having to learn $#@! and just want to jump right in and (hopefully) just continue on with our l33t FPS shooter skills that we left off from the last game.
What I like about what he is trying to do is that it allows for a lot of opportunity to do cool things that we will slowly learn about. It allows people to go that extra mile and not just be a GOOD Pilot or a GREAT Pilot but to become an AMAZING Pilot that just blows the mind of other people away. This is how it SHOULD be. Not everybody will become an expert at flying, but so what? Go become good at the economy or mining or whatever.
I want to come across that rare Pilot that is driving some $#@! box and does some amazing things and blows my ass off and steals all my stuff, based on pure skill. Ya, he will piss me off and I will rage and scream and post about how the game is unbalanced and bla bla bla, but its that feeling of FRUSTRATION and amazement and wonder, coupled with that human emotion that forces us to compete, that will make that a great moment in the game and force me to get better and better and come back for more.
Turning this into a FPS in space, is not what I want. Hopefully Chris Roberts sticks to his guns on this stuff. I mean, we don't want him to be stubborn stupid and not improve things but if the vision works, it shouldn't be changed just because some gamers refuse to adapt to a new model or try something different.