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Thread: Star Citizen

  1. #101
    It's "JIF" Not "GIF" Hot-Shot's Avatar
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    Quote Originally Posted by Hot-Shot View Post
    Sneak peak M50 skins:

    Gota say... They continue to amaze me with the level of detail and design work they put into these ships:










    can't wait to see some of the larger ships finished

  2. #102
    Newbie Docmandu's Avatar
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    Quote Originally Posted by Hot-Shot View Post
    Great read. Thanks for posting it!

    I myself never played wing commander or any others by Chris Roberts, as they were before my time really. But it is interesting to hear of peoples expectations of Star Citizen based on his past titles/work even if they are very old they still seem to excite people.
    Hopefully the nostalgic crowd doesn't become toxic when feature X isn't there or feature Y is just a teenie wheenie bit different.

    ie. like what happened in ESO.. all the Skyrim / Oblivion fanboys screaming about every bit that was different.

  3. #103
    Former VN AdminTard Mithan's Avatar
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    Quote Originally Posted by Hot-Shot View Post
    Quote Originally Posted by Hot-Shot View Post
    Sneak peak M50 skins:

    Gota say... They continue to amaze me with the level of detail and design work they put into these ships:


    Agreed. From what I have read, they are trying hard to make them detailed so you feel like it is almost a model spaceship in your home, or your REAL space ship. Ie- your more connected to it.

    Being able to change almost everything out on a ship, should give it that feeling, especially when you can see the changes in super high resolution detail and modelling.

  4. #104
    I Am Fantastic Ability Hep's Avatar
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    Quote Originally Posted by Docmandu View Post
    Hopefully the nostalgic crowd doesn't become toxic when feature X isn't there or feature Y is just a teenie wheenie bit different.

    ie. like what happened in ESO.. all the Skyrim / Oblivion fanboys screaming about every bit that was different.
    While it's possible some may, I don't see it something comparable to ESO. There were so many technical limitations and differences to the era of Wing Commander, meaning so many things will be changed for upgrade and modernize. With ESO, Skyrim is still an active game.
    I block all signatures. Feel free to ignore mine.

  5. #105
    Former VN AdminTard Mithan's Avatar
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    Quote Originally Posted by Hep View Post
    Quote Originally Posted by Docmandu View Post
    Hopefully the nostalgic crowd doesn't become toxic when feature X isn't there or feature Y is just a teenie wheenie bit different.

    ie. like what happened in ESO.. all the Skyrim / Oblivion fanboys screaming about every bit that was different.
    While it's possible some may, I don't see it something comparable to ESO. There were so many technical limitations and differences to the era of Wing Commander, meaning so many things will be changed for upgrade and modernize. With ESO, Skyrim is still an active game.
    There has been some screaming, mostly based on the physics based flight model, which is totally different than the original games.

  6. #106
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    Quote Originally Posted by Mithan View Post
    Quote Originally Posted by Hep View Post
    Quote Originally Posted by Docmandu View Post
    Hopefully the nostalgic crowd doesn't become toxic when feature X isn't there or feature Y is just a teenie wheenie bit different.

    ie. like what happened in ESO.. all the Skyrim / Oblivion fanboys screaming about every bit that was different.
    While it's possible some may, I don't see it something comparable to ESO. There were so many technical limitations and differences to the era of Wing Commander, meaning so many things will be changed for upgrade and modernize. With ESO, Skyrim is still an active game.
    There has been some screaming, mostly based on the physics based flight model, which is totally different than the original games.
    Screw the people that wants jet fighters in space.

    I'm the first to admit it's been hard to get used to the flying model, but I enjoy knowing its based in reality.

  7. #107
    Former VN AdminTard Mithan's Avatar
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    Quote Originally Posted by Sworks View Post
    Quote Originally Posted by Mithan View Post
    Quote Originally Posted by Hep View Post
    Quote Originally Posted by Docmandu View Post
    Hopefully the nostalgic crowd doesn't become toxic when feature X isn't there or feature Y is just a teenie wheenie bit different.

    ie. like what happened in ESO.. all the Skyrim / Oblivion fanboys screaming about every bit that was different.
    While it's possible some may, I don't see it something comparable to ESO. There were so many technical limitations and differences to the era of Wing Commander, meaning so many things will be changed for upgrade and modernize. With ESO, Skyrim is still an active game.
    There has been some screaming, mostly based on the physics based flight model, which is totally different than the original games.
    Screw the people that wants jet fighters in space.

    I'm the first to admit it's been hard to get used to the flying model, but I enjoy knowing its based in reality.
    They have been "screwed", Chris Roberts says they wont be doing that flight model

    They will learn the new one anyways.

  8. #108
    It's "JIF" Not "GIF" Hot-Shot's Avatar
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    Quote Originally Posted by Sworks View Post
    Quote Originally Posted by Mithan View Post
    Quote Originally Posted by Hep View Post
    Quote Originally Posted by Docmandu View Post
    Hopefully the nostalgic crowd doesn't become toxic when feature X isn't there or feature Y is just a teenie wheenie bit different.

    ie. like what happened in ESO.. all the Skyrim / Oblivion fanboys screaming about every bit that was different.
    While it's possible some may, I don't see it something comparable to ESO. There were so many technical limitations and differences to the era of Wing Commander, meaning so many things will be changed for upgrade and modernize. With ESO, Skyrim is still an active game.
    There has been some screaming, mostly based on the physics based flight model, which is totally different than the original games.
    Screw the people that wants jet fighters in space.

    I'm the first to admit it's been hard to get used to the flying model, but I enjoy knowing its based in reality.
    yeah honestly when i first jumped into space in attempt to fly i was kinda like wtf at first.... but after practice i got much better and honestly the flight model has grown on me. i enjoy the challenge and i look forward to see what else they have planned for us!

    personally as much as i enjoy such pvp first person shooter style games what really excites me about this game is the persistent universe. the ability to explore and take missions or bounties. the complex economy. flying larger ships with my friends. and the ever evolving and expanding universe.
    Last edited by Hot-Shot; 08-06-2014 at 09:36 AM.

  9. #109
    Angry Cyclist RF_YWG's Avatar
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    Arena Commander multiplayer now available for eligible backers.

    Linky

  10. #110
    I Am Fantastic Ability Hep's Avatar
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    Man I hope this game does well.
    I block all signatures. Feel free to ignore mine.

  11. #111
    It's "JIF" Not "GIF" Hot-Shot's Avatar
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    Quote Originally Posted by RF_YWG View Post
    Arena Commander multiplayer now available for eligible backers.

    Linky
    oh awesome! I received my invite last week, but I've been so busy have not had the chance to try it out.

    Maybe ill give it a go tonight or friday. If I do I'll turn on my stream as well for anyone that wants to watch me get owned....

  12. #112
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    Sneak peak of the retaliator!



    http://www.youtube.com/watch?v=z1EtTfEVpDM&t=21m40s
    (link for higher quality)



    And also sneak peak of the constellation variants:

    (sorry about low quality, was taken from video)


    I imagine they plan to release during gamescon next week!
    Last edited by Hot-Shot; 08-07-2014 at 12:21 PM.

  13. #113
    It's "JIF" Not "GIF" Hot-Shot's Avatar
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    CAPTURE THE CORE NOW PLAYABLE!
    https://robertsspaceindustries.com/c...e-Now-Playable



    As promised, Arena Commander is expanding! Now that multiplayer is available to all backers, we are beginning to roll out additional game modes. This process begins today with the launch of Capture the Core!

    Patterned after classic ‘Capture the Flag’ games but with the additional challenge of operating in three dimensional space, Capture the Core is a team based game mode that rewards points to players for capturing ‘cores’ from the opposite side of the map. Players must capture the cores and then transport them to the other side of the map to add to their energy stockpile.

    In order to capture a core, your team’s core must not be currently taken. You can steal the enemy’s Core by flying through it, either at their base or out in space if it has been dropped by a teammate. If a player carrying a Core is killed, the Core will remain at the location of his death for 30 seconds or until it is either returned by an ally or stolen by an enemy.

    The game ends after one team has scored 5 captures, or 20 minutes have elapsed. Kills do not progress your team to victory directly, and spending your time trying to shoot down enemy pilots exclusively will be detrimental to your team! Points are awarded for picking up the enemy Core, Capturing a Core, returning your stolen Core or killing an enemy carrying your Core.

    This mode is very objective based, and players will do best to focus on protecting their core, escorting their-core carriers, and taking down anyone who has stolen their core. When choosing a ship, it is not only toughness one should keep in mind, but a ship’s respective speed. Different ships can serve different roles.

    Capture the core is available to all Arena Commander-eligible backers now. Please give it a try and let us know if you run into any issues; your feedback is essential to improving every aspect of Arena Commander.

    Known Issues:

    Sometimes when the player is spawned / re-spawned, the markers / icons used to denote the team rings and cores will disappear from the HUD.
    If a player joins the game after a core has been removed from a ring and looks at the ring, the ring will still have the lightning effect displayed. If the core is returned to the ring, it will then begin to function normally.
    In rare cases the particle manager will not cull old particles, which will lead to your PC slowing down over time. To fix the issue you will need to quit back to the lobby and re-enter.

  14. #114
    It's "JIF" Not "GIF" Hot-Shot's Avatar
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    WIN A SAITEK STAR CITIZEN SETUP!
    https://robertsspaceindustries.com/c...-Citizen-Setup

    As announced on today’s Around the Verse, we’re holding a contest. In honor of the M50 release, we’re asking all backers to color one of the greyscale images attached to this post with their dream M50 skin. From hyper-realistic racing schemes to funny MS Paint versions, we’ll consider everything and pick one winner to be announced next week at Gamescom. Please have your entries in by August 15th at noon GMT.

    What can you win? Our friends at Saitek have generously provided an X-55 Rhino HOTAS setup and a Playseat flight chair! We’re throwing in an M50 game package, to make it the ultimate Star Citizen racing experience. A second chair, Rhino and package will be given away via raffle at the Gamescom event.

    Please post your entries to this thread on the forums:
    https://forums.robertsspaceindustrie...saitek-contest

  15. #115
    Member Talonus_Duprey's Avatar
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    I have no idea if this has been mentioned yet but have you checked this out yet?



    Looks pretty cool~

  16. #116
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    Quote Originally Posted by Talonus_Duprey View Post
    I have no idea if this has been mentioned yet but have you checked this out yet?



    Looks pretty cool~
    Yeah I've kept my eye on it. I think alot of people waiting on Star Citizen are playing this game.

    Do you know if you are able to have multi person ships? For example in a larger ship could you be flying while your friend mans a turret?

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    link to live stream of star citizen at gamescom: https://robertsspaceindustries.com/c...-Gamescom-2014

  18. #118
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    Quote Originally Posted by Hot-Shot View Post
    WIN A SAITEK STAR CITIZEN SETUP!
    https://robertsspaceindustries.com/c...-Citizen-Setup

    As announced on today’s Around the Verse, we’re holding a contest. In honor of the M50 release, we’re asking all backers to color one of the greyscale images attached to this post with their dream M50 skin. From hyper-realistic racing schemes to funny MS Paint versions, we’ll consider everything and pick one winner to be announced next week at Gamescom. Please have your entries in by August 15th at noon GMT.

    What can you win? Our friends at Saitek have generously provided an X-55 Rhino HOTAS setup and a Playseat flight chair! We’re throwing in an M50 game package, to make it the ultimate Star Citizen racing experience. A second chair, Rhino and package will be given away via raffle at the Gamescom event.

    Please post your entries to this thread on the forums:
    https://forums.robertsspaceindustrie...saitek-contest
    did anyone else enter?

    Here's my entry: The M50 - SOLARFLARE!












  19. #119
    Member Talonus_Duprey's Avatar
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    Quote Originally Posted by Hot-Shot View Post
    Quote Originally Posted by Talonus_Duprey View Post
    I have no idea if this has been mentioned yet but have you checked this out yet?



    Looks pretty cool~
    Yeah I've kept my eye on it. I think alot of people waiting on Star Citizen are playing this game.

    Do you know if you are able to have multi person ships? For example in a larger ship could you be flying while your friend mans a turret?
    I haven't played the game yet but a little into the video he does talk about the largest battleship in the game (atm) and discusses the fact that it has "multiple gun ports" Not sure what that means but maybe?
    Last edited by Talonus_Duprey; 08-15-2014 at 09:26 AM.

  20. #120
    It's "JIF" Not "GIF" Hot-Shot's Avatar
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    New Hanger Videos:




    and FPS teaser:

    Last edited by Hot-Shot; 08-15-2014 at 03:10 PM.

  21. #121
    It's "JIF" Not "GIF" Hot-Shot's Avatar
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    Murray Cup Racing Trailer:





    Constellation Commercial! Believe it is the AQUILA variant in the video, which is designed around exploration from my understanding.





    And ship brochures for the 4 different variants:

    Phoenix:
    https://robertsspaceindustries.com/m...Phoenix-V6.pdf

    Aquila:
    https://robertsspaceindustries.com/m...-Aquila-V6.pdf

    Taurus:
    https://robertsspaceindustries.com/m...-Taurus-V6.pdf

    Andromeda:
    https://robertsspaceindustries.com/m...dromeda-V6.pdf


    Last edited by Hot-Shot; 08-15-2014 at 03:12 PM.

  22. #122
    Newbie Docmandu's Avatar
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    Quote Originally Posted by Talonus_Duprey View Post
    I have no idea if this has been mentioned yet but have you checked this out yet?



    Looks pretty cool~
    Elite I'm actually interested in... mostly due to nostalgia from playing it on the C=64.

  23. #123
    It's "JIF" Not "GIF" Hot-Shot's Avatar
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    Quote Originally Posted by Docmandu View Post
    Quote Originally Posted by Talonus_Duprey View Post
    I have no idea if this has been mentioned yet but have you checked this out yet?



    Looks pretty cool~
    Elite I'm actually interested in... mostly due to nostalgia from playing it on the C=64.
    Have you played elite much? I was thinking about giving it a go... One thing that kinda bothers me is the graphics. I know graphics do not make a game by any means, but they are pretty low for todays gaming standards.

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    Quote Originally Posted by Hot-Shot View Post

    Constellation Commercial! Believe it is the AQUILA variant in the video, which is designed around exploration from my understanding.





    And ship brochures for the 4 different variants:

    Phoenix:
    https://robertsspaceindustries.com/m...Phoenix-V6.pdf

    Aquila:
    https://robertsspaceindustries.com/m...-Aquila-V6.pdf

    Taurus:
    https://robertsspaceindustries.com/m...-Taurus-V6.pdf

    Andromeda:
    https://robertsspaceindustries.com/m...dromeda-V6.pdf

    Video of different variants exteriors and interiors:


  25. #125
    Newbie Docmandu's Avatar
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    Quote Originally Posted by Hot-Shot View Post
    Quote Originally Posted by Docmandu View Post
    Elite I'm actually interested in... mostly due to nostalgia from playing it on the C=64.
    Have you played elite much? I was thinking about giving it a go... One thing that kinda bothers me is the graphics. I know graphics do not make a game by any means, but they are pretty low for todays gaming standards.
    Yes... 30 years ago

    I see they kept the ginormous map. It was amazing how big the universe was, esp. considering a C=64 had, well.. 64Kb RAM.

    Haven't played Elite Dangerous yet, kinda doubt I'll enjoy it all that much. Just not that much into PvE anymore.. but maybe it will evolve into a EVE Online type of thing (which basically was based on Elite). So I'm a bit on the fence.. keep the memory.. or try it out and possibly taint the memory...

  26. #126
    Member Talonus_Duprey's Avatar
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    Quote Originally Posted by Docmandu View Post
    Quote Originally Posted by Hot-Shot View Post
    Quote Originally Posted by Docmandu View Post
    Elite I'm actually interested in... mostly due to nostalgia from playing it on the C=64.
    Have you played elite much? I was thinking about giving it a go... One thing that kinda bothers me is the graphics. I know graphics do not make a game by any means, but they are pretty low for todays gaming standards.
    Yes... 30 years ago

    I see they kept the ginormous map. It was amazing how big the universe was, esp. considering a C=64 had, well.. 64Kb RAM.

    Haven't played Elite Dangerous yet, kinda doubt I'll enjoy it all that much. Just not that much into PvE anymore.. but maybe it will evolve into a EVE Online type of thing (which basically was based on Elite). So I'm a bit on the fence.. keep the memory.. or try it out and possibly taint the memory...
    Correct me if I'm wrong but looking at the last video there's plenty of PVP~ Or are those all NPC ships they're killing? I thought they were players.

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    Quote Originally Posted by Hot-Shot View Post
    WIN A SAITEK STAR CITIZEN SETUP!
    https://robertsspaceindustries.com/c...-Citizen-Setup

    As announced on today’s Around the Verse, we’re holding a contest. In honor of the M50 release, we’re asking all backers to color one of the greyscale images attached to this post with their dream M50 skin. From hyper-realistic racing schemes to funny MS Paint versions, we’ll consider everything and pick one winner to be announced next week at Gamescom. Please have your entries in by August 15th at noon GMT.

    What can you win? Our friends at Saitek have generously provided an X-55 Rhino HOTAS setup and a Playseat flight chair! We’re throwing in an M50 game package, to make it the ultimate Star Citizen racing experience. A second chair, Rhino and package will be given away via raffle at the Gamescom event.

    Please post your entries to this thread on the forums:
    https://forums.robertsspaceindustrie...saitek-contest
    $#@! I was on vacation!

  28. #128
    Newbie Docmandu's Avatar
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    Quote Originally Posted by Talonus_Duprey View Post
    Correct me if I'm wrong but looking at the last video there's plenty of PVP~ Or are those all NPC ships they're killing? I thought they were players.
    It''s NPCs AFAIK.

  29. #129
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    Quote Originally Posted by Docmandu View Post
    Quote Originally Posted by Talonus_Duprey View Post
    Correct me if I'm wrong but looking at the last video there's plenty of PVP~ Or are those all NPC ships they're killing? I thought they were players.
    It''s NPCs AFAIK.
    Naw, I believe the way it works is you can encounter both... npcs or actual players. For example you can go out and be hostile in a certain area and not only do you encounter npc police forces being sent out to get you at times but people can also hunt you down and collect bounties for doing so. Judging by the video I watched it's a free for all and everyone can be attacked. Though along with players attacking you so do npc's. There's various roles such as being a trade runner whos main purpose is pretty much doing supply runs, bounty hunters who obviously collect bounties on wanted players such as pirates, and pirates who are FFA attack anyone and tend to raid the trade running guys to har har in plentiful trade run treasure. I think... I may purchase it.

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    Over 50mil in crowd funding! crazzy!

    CURRENT
    $52,052,450

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    Former VN AdminTard Mithan's Avatar
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    Quote Originally Posted by Hot-Shot View Post
    Over 50mil in crowd funding! crazzy!

    CURRENT
    $52,052,450

    Ya that is awesome. They are going to need a lot more though lol.

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    Quote Originally Posted by Mithan View Post
    Quote Originally Posted by Hot-Shot View Post
    Over 50mil in crowd funding! crazzy!

    CURRENT
    $52,052,450

    Ya that is awesome. They are going to need a lot more though lol.

    How much do you predict they are going to have by 2015?

    I think if I had to make a guess I'd say 70-75mil...

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    Quote Originally Posted by Hot-Shot View Post
    Quote Originally Posted by Mithan View Post
    Quote Originally Posted by Hot-Shot View Post
    Over 50mil in crowd funding! crazzy!

    CURRENT
    $52,052,450

    Ya that is awesome. They are going to need a lot more though lol.

    How much do you predict they are going to have by 2015?

    I think if I had to make a guess I'd say 70-75mil...
    Probably close. They appear to be doing about $2-3 million a month and it keeps moving faster, not slower...

    I think the existing player base is probably mostly tapped out though. What they need now is more players coming in to buy stuff, which will probably happen.


    As for myself, I have not purchased anything but the basic pack. I still worry that will "ruin the game" for me if I buy too much. I would rather earn it in game. Of course, I could later regret that lol.

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    Quote Originally Posted by Mithan View Post
    Quote Originally Posted by Hot-Shot View Post
    Quote Originally Posted by Mithan View Post
    Quote Originally Posted by Hot-Shot View Post
    Over 50mil in crowd funding! crazzy!

    CURRENT
    $52,052,450

    Ya that is awesome. They are going to need a lot more though lol.

    How much do you predict they are going to have by 2015?

    I think if I had to make a guess I'd say 70-75mil...
    Probably close. They appear to be doing about $2-3 million a month and it keeps moving faster, not slower...

    I think the existing player base is probably mostly tapped out though. What they need now is more players coming in to buy stuff, which will probably happen.


    As for myself, I have not purchased anything but the basic pack. I still worry that will "ruin the game" for me if I buy too much. I would rather earn it in game. Of course, I could later regret that lol.

    Yeah true.. I as well do not intend to spend any more. I have a freelancer atm. I figure that will be a great starter ship... can haul a decent amount... can hold its own in combat... can explore etc etc. And if I decide I want something else, I would most likely cash in whatever existing ship I have to help fund it. But I agree, simply "purchasing" everything could be a game wrecking experience for me as well. Not that I discourage anyone else from doing so, because hell the more money that is collected the better the game we will receive. I'll just simply build up my fleet in game, and I think that will be a very fun/rewarding aspect of the game

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    Newbie Docmandu's Avatar
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    Quote Originally Posted by Hot-Shot View Post
    because hell the more money that is collected the better the game we will receive.
    Unfortunately history has shown us, that this statement isn't true. There's no (or very weak) correlation between money poured into a game and it's fun factor.

    Warhammer anyone? Or sw:tor or ...

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    Quote Originally Posted by Docmandu View Post
    Quote Originally Posted by Hot-Shot View Post
    because hell the more money that is collected the better the game we will receive.
    Unfortunately history has shown us, that this statement isn't true. There's no (or very weak) correlation between money poured into a game and it's fun factor.

    Warhammer anyone? Or sw:tor or ...
    There are always exceptions, however for the most part, more money = more game.
    Fun Factor is subjective.

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    I've been watching Elite Dangerous a bit more too. I think I could give that one a shot later on this year

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    Quote Originally Posted by Docmandu View Post
    Quote Originally Posted by Hot-Shot View Post
    because hell the more money that is collected the better the game we will receive.
    Unfortunately history has shown us, that this statement isn't true. There's no (or very weak) correlation between money poured into a game and it's fun factor.

    Warhammer anyone? Or sw:tor or ...
    Both Warhammer and swtor are completely different scenarios... They are not crowd funded... They were both games that were pushed out the door by major developers. However I enjoyed both for a period.

    Regardless what I was attempting to say was the more money that is brought in the greater the development of the game. The more features and content we will see in the final release and therefore making it "better".

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    Quote Originally Posted by Mithan View Post

    There are always exceptions, however for the most part, more money = more game.
    Fun Factor is subjective.
    Yeah agreed.

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    Tried out Arena Commander today, here are the initial quick and dirty thoughts:

    -First, SLI doesn't work. I read somewhere that you can use a Crysis profile to get it going properly, but I said screw it, turned off the second GPU and moved on.
    -On "High" settings, the GTX670 FTW I have runs well, but I will definitely want an upgraded video card when this baby comes out to play it in its full glory. Anyways, this game wont be out for a long time yet, and I will have upgraded by then, so whatever.
    -Running around the hanger is kind of cool. I can see why people will want to buy and upgrade hangers. Obviously, you need hangers for more ships, so your going to need to buy hangers anyways, but I can see why you would want to upgrade them, just to see a prettier hanger. RSI definitely needs to make a lot of cool crap for people to put into these things.
    -Walking interface is very clunky.

    Flying:
    -Mouse flying (I didn't pull out my joystick).
    -I entered into the flight sim aspect and immediately took a few shots and noticed the gimballed guns really are gimballed. This is different for me, since I didn't have gimballed weapons in Wing Commander or Tie Fighter.
    -I started to play around with the $#@! pit. I didn't like the HUD for the weapons/shields/ship inventory in the Aurora, it just seemed hard to read when cycling through with F1-4. Maybe there is an option to change the color? Hopefully the other ships are a lot better.
    -No idea what the left bottom screen was for, looked like thrusters or something.
    -I was a little confused on how to cycle through your guns and such and change them, but not a big deal, I would figure that out later.
    -I noticed some wrench and settings option for the guns, but couldn't figure out how to access that.
    -I noticed front/back shields, but didn't notice any ability to change the power levels or dump power around.
    -Can you move power from guns to shields and vice versa? Didn't notice and I forget if that was possible in Wing Commander or just a Tie Fighter/X-Wing feature.
    -Didn't notice any feature of looking around inside your ship, or behind you. Assuming you can't while in flight.
    -Didn't notice a feature to get rid of the ships equipment and just go to a simplified FPS HUD version and this is a GOOD thing IMO, as I think the clutter from your ship should be forced onto you.


    Dog Fighting:
    I loaded up the dog fighting module, and proceeded to have some fun.
    -It took me a few seconds to realize that R was for targeting enemies.
    -I didn't quite like the enemy target readout and I didn't like the Aurora overall HUD much. I guess this is the "basic" ship, so I will want to upgrade that one fast...
    -Holy Over-Steer Batman! It took me a while to get used to the physics model here and how you over shoot/fly everything (Ie- your ship keeps moving after you steer). I had read a lot about it, but seeing it in action is different. I like it. It adds a lot to the combat.
    -I made it through the first 4 waves before I got bored and logged out.
    -No idea if my Aurora has missiles, guessing not.

    Misc Thoughts:
    -I think for the first time since I got my original 24" LCD in 2006 (Dell 2407WFP and a Dell 2412m), my monitor feels small while playing this game. I am planning on doing a new Skylake build next year, but I think I am going to upgrade to a couple of 27" LCD's if I really like this game when it comes out and I can afford it lol.
    -I got the original founders part in the original kickstarter campaign and have refused to buy any other ships as I wanted to work towards them in game. Seeing how bad the aurora is is making me consider going for a Freelancer or something lol.


    My first impressions are very good. I like what I see here, especially at this super early stage in development. I just hate that it will take us another year or two to get the final version of the game, but if its done right, and the persistent world part is as good as I am hoping it will be, it doesn't matter

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    Quote Originally Posted by Mithan View Post

    -Can you move power from guns to shields and vice versa?
    Yup you can. There is an immense amount of options... the learning curve for this game I feel is going to be very big. You can even turn off automated systems and by doing so you can fly entirely differently... like decuple... strafing... flying backwards while still facing forwards.... or even pushing your ship to the G limit forcing yourself to pass out (turning off G-Safe)!

    I found a really impressive video awhile back that explained many features... Can't find it now... But this is a good one:



    Quote Originally Posted by Mithan View Post

    -Didn't notice any feature of looking around inside your ship, or behind you. Assuming you can't while in flight.
    You can...


    Quote Originally Posted by Mithan View Post


    Misc Thoughts:
    -I think for the first time since I got my original 24" LCD in 2006 (Dell 2407WFP and a Dell 2412m), my monitor feels small while playing this game. I am planning on doing a new Skylake build next year, but I think I am going to upgrade to a couple of 27" LCD's if I really like this game when it comes out and I can afford it lol.
    -I got the original founders part in the original kickstarter campaign and have refused to buy any other ships as I wanted to work towards them in game. Seeing how bad the aurora is is making me consider going for a Freelancer or something lol.


    My first impressions are very good. I like what I see here, especially at this super early stage in development. I just hate that it will take us another year or two to get the final version of the game, but if its done right, and the persistent world part is as good as I am hoping it will be, it doesn't matter
    Yeah I think it has promise... They are defiantly doing something different which excites me. I think even the single player part of the game is going to be bad ass. I'm not really into the whole "arena" battle modes... but the whole persistent universe seems pretty cool.

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    wtf jetpack!

    In the meantime, everyone who pledged before $52 million gets a jetpack!

    The BB-12 is a brand new Manned Maneuvering Unit from Azure Sky Aero. Whether you are engaging in precision mining operations or delicate salvage retrieval, the BB-12 is capable of EVA operation for six uninterrupted hours. This new model features twenty-four precision nozzle thrusters and two redesigned heavy-duty tanks of gaseous nitrogen propellant, capable of being hot-swapped while on the drift or refueled back on the ship. With the BB-12, Azure Sky has once again cemented their place as the premier EVA tech provider.


    https://robertsspaceindustries.com/c...m-The-Chairman

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    Angry Cyclist RF_YWG's Avatar
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    Saw that. Sweet!

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    Just imagining Star Citizen on a set up like this, maybe throw in one more monitor for good measure.
    New Dell 34 inch curved panels
    Last edited by Sworks; 09-02-2014 at 07:02 PM.

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    Quote Originally Posted by Sworks View Post
    Just imagining Star Citizen on a set up like this, maybe throw in one more monitor for good measure.
    New Dell 34 inch curved panels
    Yeah that would be badass.

    Like this?





    Last edited by Hot-Shot; 09-05-2014 at 10:33 PM.

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    Newbie Docmandu's Avatar
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    That bezel would drive me crazy!

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    That's old school using straight monitors.
    Got to step up to the curved monitors.

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    Quote Originally Posted by Docmandu View Post
    That bezel would drive me crazy!
    Since you spend most of your time in the ship, for me it would be easy to dismiss the bezels as part of the $#@!pit.

    but notice on the Dells how thin they are.

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    Quote Originally Posted by Sworks View Post
    Quote Originally Posted by Docmandu View Post
    That bezel would drive me crazy!
    Since you spend most of your time in the ship, for me it would be easy to dismiss the bezels as part of the $#@!pit.

    but notice on the Dells how thin they are.

    ahhh they are curved... how much would a couple of those run you? and how do they actually perform? Good MS? Response time? As this is a game I feel you would want to avoid ghosting.

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    Quote Originally Posted by Hot-Shot View Post
    Quote Originally Posted by Sworks View Post
    Quote Originally Posted by Docmandu View Post
    That bezel would drive me crazy!
    Since you spend most of your time in the ship, for me it would be easy to dismiss the bezels as part of the $#@!pit.

    but notice on the Dells how thin they are.

    ahhh they are curved... how much would a couple of those run you? and how do they actually perform? Good MS? Response time? As this is a game I feel you would want to avoid ghosting.
    Dell Ultrasharps are their top of the line, so performance wont be a problem, but price might.

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