Live Server Downtime - Patch 1.122A

Sep 27, 2016 - 7:10 PM - by beibhinn
All servers will be coming down Thursday, September 29th at 5:45AM EDT / 10:45AM GMT for patch 1.122A!

During the server down time, the account center will also be down for some AWS maintenance.

Check out the patch notes below!

Click here to visit the DAoC Herald!
  0 Replies | 54 Views

Pendragon Server Downtime - Patch 1.122A [Updated with notes]

Sep 23, 2016 - 10:10 AM - by beibhinn

Update: Pendragon is now up, check out the 1.122A Pendragon Test Server
Notes are available here:

The Pendragon test server will be coming down today, September 23rd, at 2:00 PM EST / 7:00 PM GMT to deliver patch 1.122A!

Notes will follow when Pendragon is back online.

Important Note:
We highly suggest separating out your normal game directory from your Pendragon game directory *before* patching and testing on Pendragon.

Click here to visit the DAoC Herald!
  18 Replies | 585 Views

Origin Game Time Codes

Sep 16, 2016 - 11:27 AM - by beibhinn
Origin added a new client yesterday that is causing some issues properly listing some of its products, including but not limited to Dark Age of Camelot's Game Time Codes.

Thank you for your patience and understanding as we work with them to get our GTCs back up for sale as soon as possible. We'll update you here as soon as they are listed.

Click here to visit the DAoC Herald!
  14 Replies | 512 Views

Producer's Letter: 15th Anniversary Celebration

Sep 15, 2016 - 1:30 PM - by beibhinn
Fifteen Years! Dark Age of Camelot has been a wonderful home, escape, playground, refuge, and of course, battlefield since day one on October 10th, 2001. We’re now less than a month away from celebrating fifteen glorious years with all of you - including many who've been with us from the start. So raise your glass, mouse, or keyboard to this venerable game we love and remember the friends you’ve made, enemies you’ve conquered, battles you’ve waged, and fun you’ve had over the years. Here’s to those fond memories and to making new ones for the next fifteen years and beyond!

Now, to celebrate this milestone, we'll have lots going on over the entire month of October. There will be a new King's RvR Tournament, a new 15-year anniversary housing trophy for all active accounts, some to-be-announced rewards for our veteran accounts, our spooky Halloween event, and we'll launch our new Herald website! We’ll also be firing up a “Come Back to Camelot” campaign (more information will be forthcoming in the next couple weeks but realm point bonuses, traveling merchants, and other events will certainly be included).

With the King’s Tournament you’ll have a chance to earn a statue of your character which will be installed in your realm’s capital city! This year there will be three new winning categories: Solo Kills, Keeps Captured, and a new “Skill Index” score based on a combination of RvR metrics (including RPs-per-kill and kills-to-deaths ratios, as well as some others). There will be nine winners in total: the top player in each category in each realm.

All active accounts will be able to receive the fifteen-year housing trophy and some other in-game goodies during the month of October. We’ll also have some contests to win our fifteen year anniversary poster as well as other rewards throughout the month! Finally, the new Herald website is nearly complete and we can't wait to share it with you all!

1.122 is also on the way! We took a hard look at your feedback and decided to shelve the previously planned housing updates for now. Instead, we’re going to be focusing on core RvR improvements and user experience/user interface updates over the next year. It was a hard decision, since a lot of hard work had already gone into the housing improvements, but it's the right decision for Camelot in the near term. But fear not, we'll return to the housing updates when the time is right.

As such, 1.122 will be split up into two versions. The first version, 1.122A, will be hitting the live servers before October and will be focused on improving our Returning Player experience with a new quest and updated King's Armor jewelry stats. Additionally, we'll be reducing the difficulty of the Darkness Falls and Otherworlds Campaign content to not require more than a single group to complete!

The second version, 1.122B, will be coming after October and will focus on several Realm vs Realm improvements that have been suggested by our player community. For example: a dynamic under-populated realm bonus system, keep capture bonuses, relic bonus improvements, and many other much-asked-for RvR changes. Finally, we’ll be addressing some remaining class balance issues from the 1.121 patch and introducing the newly revamped Necromancer class in 1.122B!

As you can see, we have some exciting events, rewards, and updates coming for the remainder of the year! We look forward to celebrating Dark Age of Camelot’s past and shaping its future with all of you!

John Thornhill

Click here to visit the DAoC Herald!
  39 Replies | 941 Views

Labor Day Weekend Bonuses

Sep 01, 2016 - 5:15 PM - by beibhinn
The following RvR bonuses are now live for Labor Day weekend! Bonuses will run from now through Tuesday, September 6th.


On Ywain:
  • 25% bonus to RP gain in all NF zones (including the Labyrinth)
  • 100% bonus to normal XP gain in all classic zones and dungeons
  • 50% bonus to normal BP in all NF zones

On Gaheris:
  • 100% bonus to normal XP gain in all classic zones and dungeons
  • 50% bonus to normal BP gain in the capital cities
  • 50% bonus to normal RP gain in the capital cities

In each Capital City:
  • 40% Bonus to Crafting Speed
  • 20% Bonus to Crafting Skill Gain

In all Housing Zones:
  • 20% Bonus to Crafting Speed
  • 10% Bonus to Crafting Skill Gain

Click here to visit the DAoC Herald!
  4 Replies | 234 Views

1.121C Hot Fix Update

Aug 24, 2016 - 3:30 PM - by beibhinn

We have some mid-week Hot Fix notes and fixes coming at you this afternoon! We anticipate these being the last major Hot Fix notes prior to the 1.122 patch coming this fall, pending feedback, as always. Read on for the notes!
Bug Fixes

  • The level 12 Thrust style, Bloody Dance, has had its Bleed effect increased from 3 damage to 13 damage.
  • The Immolation lifetap in Valewalking now fires its group heal once again even if the lifetap is resisted.
  • BP-purchased cloaks from Svasud Faste can now be sold on Consignment Merchants and placed into house vaults properly.
  • Several spell levels have been adjusted to reflect the correct level that the spells are received.
  • All Left Axe, Celtic Dual, Dual Wield, and Critical Strikes weaponskill buffs (available on some weapons) have been converted to base weapon weaponskill buffs instead (Sword and Axe, Blades and Piercing, Slash and Thrust, etc.).
    • This is because base weapon weaponskill buffs correctly increase main-hand and off-hand damage whereas the advanced line WS buffs do not.
    • Please note that this is only the case for these 4 advanced skill lines, and not for other advanced skill lines' buffs (such as Two-Handed, Polearm, Large Weaponry, Fist Wraps etc.) as those apply their bonuses correctly.

  • Light Tank "pet proc stance" pets have had their HP, melee damage, and melee defenses set to the correct values. This results in an overall reduction in all values.
  • Astral Conflagrant Short Swords/Hatchets will no longer proc when Light Tank "pet proc stance" is enabled.
  • The level 20 Sorcerer root spell, Lesser Body Lock, in Body specialization has been made AoE (350 radius) like the rest of the spells in its line.

Class Balance


  • All fire and forget turret pets have had their cast times reduced from 5s to 3.5s. Controlled pets are still 5s cast time.


  • Standard Shot has had its cast time increased from 4.0s to 4.2s.
  • Critical Shot’s damage has been slightly reduced to the following values:
    • Level 5 - Critical Shot 1 damage decreased from 15 to 14
    • Level 11 - Critical Shot 2 damage decreased from 50 to 48
    • Level 17 - Critical Shot 3 damage decreased from 90 to 88
    • Level 23 - Critical Shot 4 damage decreased from 129 to 126
    • Level 29 - Critical Shot 5 damage decreased from 168 to 164
    • Level 35 - Critical Shot 6 damage decreased from 209 to 204
    • Level 41 - Critical Shot 7 damage decreased from 248 to 242
    • Level 47 - Critical Shot 8 damage decreased from 288 to 285
    • Level 50 - Critical Shot 9 damage decreased from 308 to 305

  • Power Shot has had its damage reduced to the following values:
    • Level 3 - Power Shot 1 damage decreased from 15 to 12
    • Level 9 - Power Shot 2 damage decreased from 50 to 45
    • Level 15 - Power Shot 3 damage decreased from 90 to 86
    • Level 21 - Power Shot 4 damage decreased from 129 to 123
    • Level 27 - Power Shot 5 damage decreased from 168 to 160
    • Level 33 - Power Shot 6 damage decreased from 209 to 194
    • Level 39 - Power Shot 7 damage decreased from 248 to 230
    • Level 45 - Power Shot 8 damage decreased from 288 to 279

  • The archer damage immunity's duration for Critical Shot and Power Shot has been increased from 10s to 15s.
    • NOTE: The damage reduction trails off quickly during the last 5s of its duration.

  • Heightened Awareness' effect has been increased from +10% to +20% stealth detection bonus


  • Heightened Awareness' effect has been increased from +10% to +20% stealth detection bonus
  • All levels of Vanish have had the durations of the disarm and silence effects increased from 15s to 30s.
  • The level 39 Critical Strikes style, Stunning Stab, now follows the Hamstring off-evade style instead of Creeping Death. Its effect has changed from a 3% abs debuff to a 10s wither.
  • The armor wither debuff amounts have been increased slightly. This should result in more consistent and higher damage on withered targets when using called shot styles.
  • The mesmerization poisons will now apply on targets with remedy active.
... [Read More]
  19 Replies | 778 Views

5v5 Tournament Winners and Event Round Up

Aug 24, 2016 - 12:30 PM - by beibhinn
19 great teams descended on Pendragon this past weekend for our second annual 5v5 tournament. Great teams, great commentary, and, most of all, great fights made for a very long enjoyable day! A big congratulations to this years champions: The One Percent!

First place: The One Percent, who each won a Look-a-Like NPC, and 3 month DAoC game timecode, included players:

  • Nordic (Bard & Team Captain)
  • Kujbama (Theurgist)
  • Elpotato (Mauler)
  • Plarp (Sorceror)
  • Allesklar (Healer)

Second place: Carry Inter, who each won a 3 month DAoC game timecode and was made up of players:

  • Saadomarsss (Bard and Team Captain)
  • Alexh (Theurgist)
  • Salidriks (Healer)
  • Interszx (Spiritmaster)
  • Einszweipoliz (Theurgist)

Third place: JoellovesJim, who each won a 1 month DAoC game timecode and was made up of players:

  • Joel (Bard and Team Captain)
  • Deadhealz (Healer)
  • Gloryjoel (Spiritmaster)
  • Joelyangdi (Bonedancer)
  • Joeltroon (Theurgist)

Each player will receive the Triumphant Wristguard for taking part. Not everyone has claimed their bracer yet, if you're unsure of the details, get in touch! You can PM me on postcount here for info on how to claim.
All videos from the stream on our official Twitch channel are now available on our official Youtube channel here.

Special thanks to the Knight-organizer Kujii, our amazing as always commentators J0el and Spaghetti Johnson, everyone who tuned in to watch the event live on Twitch, and the participants themselves for giving us such an entertaining tournament!

We were delighted to see this event growing and the fun had by all, and look forward to more events in the months to come!

Click here to visit the DAoC Herald!
  0 Replies | 162 Views

Page 1 of 30 1 2 3 4 5 11 ... LastLast

» Current Poll

Should the BG towers be changed?
Leave as is
Make them ruined towers (or grab another structure graphic from mainland)
Total Votes: 55
You may not vote on this poll.

» Get the Game

» Recent Threads

by Kahless
Last post by Lyt
Today 12:45 AM
3 Replies
Molvik Denomic Sleeves Champ...
by shinyy
Last post by Chernandez12085
Yesterday 11:22 PM
14 Replies
by plrnght
Last post by Gig
Yesterday 11:17 PM
7 Replies
Roaming group comp for new players
by Dulokz
Last post by Dulokz
Yesterday 07:53 PM
0 Replies
Live Server Downtime - Patch 1.122A
Last post by beibhinn
Yesterday 07:10 PM
0 Replies
Theurgist pets HP
Last post by Poopiedoopie
Yesterday 05:03 PM
1 Replies
New SB General Questions (Weapons,...
by GS37
Last post by Aevu
Yesterday 04:51 PM
23 Replies

» News Archive

» Online Users: 137

Powered by vBadvanced CMPS v4.2.0