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Server Maintenance - Ywain Downtime

Jun 09, 2014 - 10:10 AM - by beibhinn
Ywain will be coming down tomorrow, Tuesday, June 10th at 8:00am EDT / 12:00pm GMT for server maintenance.

Downtime is expected to be less than 4 hours. We will update the Herald when the server is back online.




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  41 Replies | 1,121 Views


DAoC Portal's Topic of the Week: Remembering it all

Jun 03, 2014 - 5:26 AM - by Card
I'm late I'm late I'm late!

Tuesday is the new Monday, I swear!

Alright so this week there's something we all want to know. Recent news has told us that Mythic Entertainment has closed its doors. That indeed is a sad day, for a company that brought so much joy, rage, and happiness to so many people.

We've heard origin stories before, but this week it feels right in the feels.

This week we'd like to know:

When did you first get DAoC?

What was your first experience like? (could be either first footsteps into the game, or first time RvRing)

How long had you been wanting to try DAoC?

What was your first memory in regards to Mythic Entertainment?

Were your ears ever blown out by the increased volume of the splash before logging in?

Did you ever make it to one of the road trips?

Did you wear a costume/participate in the costume contests to said road trip? (post some pics!)

What kind of swag/gifts/loot did Mythic Entertainment provide for you? (post some pics!)

Did you ever play any other games by Mythic Entertainment? (Prior to, or after DAoC)

If prior, what was it like trying to play an MMO on AoL?

Please, tell us about any experience you have had with Mythic Entertainment. It was a company to remember, for sure! Through the good, bad, and the ugly the teams of this company made sure of one thing, and that was to keep DAoC running no matter what. Thank you Mythic for your efforts over the many years to keep this game alive.

Some may have mixed feelings, but without Mythic Entertainment the MMO industry would be a different environment today. Thanks!
  35 Replies | 600 Views


Agramon Tower Event Ends!

Jun 02, 2014 - 12:13 PM - by beibhinn
Today marks the conclusion of our Agramon Tower event. As you know, this change to the New Frontiers was implemented as a temporary event in order to observe and measure how the change would impact action in NF. Should the change be approved as a permanent change, it will return with patch 1.115b.

Please click the 'More' link to read on!
We’ve been observing the action, reviewing the feedback, and participating in the event ourselves. We feel that the Agramon Towers bring an interesting layer of strategy and convenience to movement in the Frontiers and the action on Agramon over the past 10 days has certainly been bustling and interesting. Milegate fights and tri-realm engagements in the Decayed Lands were compelling, long-lived, and enjoyable.

The quest to take the Agramon Towers was removed because we felt it detracted from these capture-points as the necessary part of the Realm War that they are. The Towers are strong objectives and we found that there is no need to provide an incentive to take them beyond their inherent strategic value.

If you have not already provided your feedback on the Agramon Tower event, please do so here: http://www.darkageofcamelot.com/contact as we are very interested in getting your perspective on how you feel the change affected your RvR experience in the Frontiers. Your feedback will help us determine if the Agramon Towers will become a permanent feature in the New Frontiers.

1.115b will be here soon, and with it some exciting changes to the game beyond tweaks to the New Frontiers (New Camelot Herald features as well as Inventory, Art, and Quest updates!). It’s exciting stuff, so make sure to keep an eye on the Herald for the full list of changes!

Thank you for your feedback and for your support, and we’ll see you in the Frontiers!





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  14 Replies | 324 Views


Agramon Tower Event Update

May 30, 2014 - 11:20 AM - by beibhinn
The Agramon Tower event went live a week ago today, and in that time we have received positive feedback. The common sentiment is that the portal towers on Agramon are improving the ability for players to move through the Frontiers and find action faster.

However, the quest to capture the towers seems to detract from Realm-based objectives, so it is being removed today and will remain off for the duration of the event. If you already have the quest, you will still be able to complete it, but will no longer be able to pick it up.

We will continue to monitor your feedback and improve the NF experience for everyone.

Happy hunting and as always, keep the feedback coming!

-John Thornhill
Lead Designer




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  15 Replies | 505 Views


Producer's Note

May 29, 2014 - 3:36 PM - by beibhinn
Friends and realm mates,

On www.broadsword.com you will find a message from Broadsword president: Rob Denton about the recent events regarding EA Mythic. I am reaching out to you today to provide you with my personal assurance that the team here at Broadsword remains committed to our investment in Dark Age of Camelot.

Some thirteen years ago intrepid pioneers at Mythic Entertainment created the one-of-a-kind game that we call home, and Broadsword is proud to have some of those original members still preserving Dark Age of Camelot today.

I would like our community to know that the promise we made to you at the outset of our journey with Broadsword remains intact, and we look forward to providing more great content, compelling updates, and sleek improvements to Dark Age of Camelot.

Faithfully yours,

Talal Saad
Producer, Dark Age of Camelot
Broadsword Online Games





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  19 Replies | 1,156 Views


Agramon Event and Hot Fix Notes

May 22, 2014 - 5:27 PM - by beibhinn
Greetings friends!

Our response to your New Frontiers Revamp feedback continues apace. While we still have several ideas and fixes brewing, some are ready-to-go! We wanted to get these out to you as soon as possible, so...

We're excited to announce that we'll be doing a temporary Live event designed around the center island of Agramon on Ywain starting this Friday, May 23rd and running until Monday, June 2nd.

This event is special in that it's an example of how we'd like to introduce game changes in the future. Whenever we're planning on making significant changes to the way Frontiers, or any major game system works, we'll introduce the change with a limited Live event. Then we'll eagerly await your feedback. While we know we can't always please everyone, you can rest assured that your thoughtful feedback helps improve our designs and guides our focus.

The most popular of these events will likely be integrated into the game permanently. The not-so-popular events will be just that: a limited-time, unpopular event that runs its course and is soon forgotten.

Note that we do want these events to last long enough to give everyone a chance to try them and give us feedback. Right now we're thinking that would normally be something like 1 to 2 weeks.

Now that that's out of the way, on to the notes!


Control the Island! Agramon Event

Live on Friday, May 23rd; Ends Monday, June 2nd

• Each realm has placed a small contingent of guards in their Labyrinth Agramon Tower and laid claim to it.
• The Southeast Agramon tower is controlled by Albion
• The North Agramon tower is controlled by Midgard
• The Southwest Agramon tower is controlled by Hibernia

• Whenever a tower’s Captain is killed, the realm that killed them will now control the tower.
• A broadcast will go out to the realms when a tower is captured.

• Owning an Agramon tower means your realm gets to teleport directly to it from inside your Portal Keep!
• This teleport is one-way only
• It is possible to own all 3 Agramon towers at once




• Teleport is achieved by entering the realm specific Bindstone effects that spawn inside the PKs.
• The Albion Bindstone effect will always teleport players to the Southeast Tower
• The Midgard Bindstone effect will always teleport players to the North Tower
• The Hibernia Bindstone effect will always teleport players to the Southwest Tower
• These effects will disappear at the Portal Keep if your realm loses control of the tower.
• The location of these teleports will be on the bottom walkway of the wall directly opposite where players port into the PK from the Portal Ceremony.Be sure to move your characters away or they will be ported when the event goes up!

• A new quest has been added, Control the Island!, that awards a platinum-bound chest and your choice of Pictslayer belt.
• Albion players can visit Sir Yvain in Caer Berkstead to obtain the quest
• Midgard players can visit Sinfjotli Sigmundarson in Nottmoor Faste to obtain the quest
• Hibernia players can visit Fionn mac Cumhaill in Dun Crimthainn to obtain the quest

• The Agramon zone points to the Labyrinth will no longer allow players to enter them when the player is in combat.









Hot Fix Notes

Live on Friday, May 23rd

• (Ywain Only) The Ongoing Pictish Nuisance quest has been disabled for the duration of the event.
• The Pict mobs at each Ruined Keep will no longer spawn

• (Ywain Only) The Ongoing Pictish Nuisance quest will only be able to be completed once from now on.

• The Doppelgangers on Agramon have been reduced in number from 6 to 3 and have had their potential spawn locations reduced from 10 to 7.

• Bounty items should once again be able to be placed into house vaults.

• Visit the Quartermaster NPC in each realm’s throne room to purchase a Champion Armor Replacement Voucher that will allow you to receive the new Epic Armor if you have accidentally destroyed it.

• Enervating Poisons should now fire consistently.

• Players should be able to get more Nethril Ore if... [Read More]
  56 Replies | 1,558 Views


Hotfix!

May 19, 2014 - 6:30 PM - by beibhinn
A fix has been deployed to resolve an issue that was preventing a number of spells and procs from functioning properly.







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  15 Replies | 584 Views


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