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DAOC How-to Videos

Sep 17, 2014 - 10:16 AM - by beibhinn
Greetings friends!

We've recently begun working on some How-To Videos to help get players into the game! Our first two videos deal with the Account Center, specifically how to recover a lost account and how to update your billing payment information. Be sure to check out the videos below and pass them on to anyone you know who may find them useful.

We'd love to hear your thoughts on these videos as well as any ideas you have for other How-To Videos we can do in the future, so send us your thoughts via the Feedback Form!

Finally, don't forget to subscribe to our new Official DAOC Youtube Channel either!








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  25 Replies | 619 Views


Hot Fix

Sep 08, 2014 - 9:30 AM - by beibhinn
A small hot fix has just gone up that should fix the issues with Keeps displaying texture-less wall-toppers at some upgrade levels.

With this fix, in order to login, players will need to run the patcher once to get the change; otherwise, an error will be seen when loading the game client.




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  32 Replies | 1,232 Views


Holiday Weekend Bonuses!

Aug 29, 2014 - 2:40 PM - by beibhinn
It's Labor Day here in the U.S.A, and In honor of the hard work done by, well, everyone everywhere - we are activating bonuses for this weekend!

Bonuses will begin now and end the morning of Tuesday, September 2nd.

On Ywain:
100% bonus to normal XP gain in all classic zones and dungeons.
100% bonus to normal BP in all NF zones.
25% bonus to RP in all NF zones (including Darkness Falls and The Labyrinth)

On Gaheris:
100% bonus to normal XP gain in all classic zones and dungeons.
100% bonus to normal BP gain in the capital cities.
100% bonus to normal RP gain in the capital cities.

Click the 'More' link to see the additional bonuses!
In each Capital City:

40% Bonus to Crafting Speed
20% Bonus to Crafting Skill Gain

In all Housing Zones:

20% Bonus to Crafting Speed
10% Bonus to Crafting Skill Gain

Good Hunting this weekend, and we'll see you in the Frontiers!





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  13 Replies | 394 Views


Patch 1.115c Comes to Live Servers!

Aug 27, 2014 - 5:50 PM - by beibhinn
All Live Servers will be coming down tomorrow, August 28th 2014 at 5:45AM EDT / 1145 CET for the deployment of Live Patch 1.115c.

The servers are expected back online by 2:00PM EDT / 2000 CET. Please review the patch notes below!

Highlights

  • Relics have returned to Relic Temples! Read on to find out why you should start planning your next Relic raid today!


  • New Frontiers adjustments abound! You spoke and we listened! Get back into the groove with some familiar action in NF!


  • Keeps have never looked this good! Keep art has received some truly fantastic updates! This is something you have to see!



*NOTE* - Please make sure that you run the Dark Age of Camelot Patcher prior to logging in. Thank you!

World Changes

Realm vs. Realm

Frontiers

Relic Changes

  • Each realmís home Relics shrine has been moved back to their respective Relic Temple
  • The Scabbard of Excalibur is now stored in Castle Excalibur
  • Merlinís Staff is now stored in Castle Myrddin
  • Thorís Hammer is now stored in Mjollner Faste
  • The Horn of Valhalla is now stored in Grallarhorn Faste
  • Lugís Spear is now stored in Dun Lamfhota
  • The Cauldron of Dagda is now stored in Dun Dagda


In order to remove a Relic from a Relic Temple, a realm must first open up the Relic Milegates:

In Albion:

  • Capturing Caer Renaris and any other keep in Albion will open one Albion Strength Relic Gate
  • Capturing Caer Renaris and two other keeps in Albion will open both Albion Strength Relic Gates
  • Capturing Caer Hurbury and any other keep in Albion will open one Albion Power Relic Gate
  • Capturing Caer Hurbury and two other keeps in Albion will open both Albion Power Relic Gates


In Midgard:

  • Capturing Fensalir Faste and any other keep in Midgard will open one Midgard Strength Relic Gate
  • Capturing Fensalir Faste and two other keeps in Midgard will open both Midgard Strength Relic Gates
  • Capturing Arvakr Faste and any other keep in Midgard will open one Midgard Power Relic Gate
  • Capturing Arvakr Faste and two other keeps in Midgard will open both Midgard Strength Relic Gates



In Hibernia:

  • Capturing Dun Ailline and any other keep in Hibernia will open one Hibernian Strength Relic Gate
  • Capturing Dun Ailline and two other keeps in Hibernia will open both Hibernian Strength Relic Gates
  • Capturing Dun Scathaig and any other keep in Hibernia will open one Hibernian Power Relic Gate
  • Capturing Dun Scathaig and two other keeps in Hibernia will open both Hibernian Power Relic Gates



  • To capture a relic from a Relic Temple, players will simply have to kill the new Relic Lords guarding the temples
    • The Relic pillar mechanic is no longer used




  • When captured by an enemy realm, Relics can be stored in any home realm keep except for the Portal Keeps



Keep Changes

  • The Ruined Keeps are now able to be captured, claimed, upgraded, and ported to and from by the realm that controls them
  • These keeps will remain in a Ruined state
  • These keeps will now show the realm that owns them on the /realmwar map
  • The Relic Keeps are now normal, defensible and capture-able keeps
  • As before, if captured, enemy realms will not be able to teleport to or from these keeps



Porting Changes

  • Coastal Keeps can now only be teleported to and from by enemy realms that own them and all of their towers
  • Ruined Keeps can now captured, and players may teleport to and from them, provided that all ruined towers are captured as well



Dock Changes

  • All 1.115 Dock locations and capture mechanics have been removed with the exception of the Agramon Docks
  • Docks and Boat Destinations have been restored to pre-1.115 locations
  • There are now 4 docks in each realm
  • These docks cannot be captured
  • One dock near the Ruined
... [Read More]
  133 Replies | 2,840 Views


DAoC Portal's Topic of the Week: We... are going... to DYE!

Aug 25, 2014 - 2:46 PM - by Card
Here we are once again on a fine Monday! Too enthusiastic? Yeah... Monday's suck...

But hopefully this topic will get you through the night and the week past humpday all the way to Friday!

This week we want to know what your color scheme is like. Do you go the classic all black(+leet stealth bonus)? Are you a Lime-Green attention machine? Are you bright pink to show you just don't give a hoot?

Well, whatever the case might be, let's see what you got! Post those screens of your awesome color scheme!

I got mine in a spoiler thing with an explanation.

Spoiler!


Well, that's mine, I spent some time getting that together, and needed some help as well! So, lets see yours!
  26 Replies | 592 Views


Patch 1.115f Comes to Pendragon!

Aug 21, 2014 - 8:40 PM - by beibhinn
Pendragon will be taken offline tomorrow, Friday August 22nd, 2014 at 2:00PM EDT / 2000 CET for the deployment of Pendragon Patch 1.115f. The server is expected to come back online no later than 7:00PM EDT / 0100 CET. This downtime only affects Pendragon. All Live and Archived servers will remain available during this time.

Please review the Patch Notes for Pendragon version 1.115f below!
Highlights

  • Relics have returned to Relic Temples! Read on to find out why you should start planning your next Relic raid today!


  • New Frontiers adjustments abound! You spoke and we listened! Get back into the groove with some familiar action in NF!


  • Keeps have never looked this good! Keep art has received some truly fantastic updates! This is something you have to see!


*NOTE* - Please make sure that you run the Dark Age of Camelot Patcher prior to logging in. Thank you!

World Changes


Realm vs. Realm

Frontiers

Relic Changes

  • Each realmís home Relics shrine has been moved back to their respective Relic Temple
    • The Scabbard of Excalibur is now stored in Castle Excalibur
    • Merlinís Staff is now stored in Castle Myrddin
    • Thorís Hammer is now stored in Mjollner Faste
    • The Horn of Valhalla is now stored in Grallarhorn Faste
    • Lugís Spear is now stored in Dun Lamfhota
    • The Cauldron of Dagda is now stored in Dun Dagda



  • In order to remove a Relic from a Relic Temple, a realm must first open up the Relic Milegates:
    • In Albion:
      • Capturing Caer Renaris and any other keep in Albion will open one Albion Strength Relic Gate
      • Capturing Caer Renaris and two other keeps in Albion will open both Albion Strength Relic Gates
      • Capturing Caer Hurbury and any other keep in Albion will open one Albion Power Relic Gate
      • Capturing Caer Hurbury and two other keeps in Albion will open both Albion Power Relic Gates





    • In Midgard:
      • Capturing Fensalir Faste and any other keep in Midgard will open one Midgard Strength Relic Gate
      • Capturing Fensalir Faste and two other keeps in Midgard will open both Midgard Strength Relic Gates
      • Capturing Arvakr Faste and any other keep in Midgard will open one Midgard Power Relic Gate
      • Capturing Arvakr Faste and two other keeps in Midgard will open both Midgard Strength Relic Gates





    • In Hibernia:
      • Capturing Dun Ailline and any other keep in Hibernia will open one Hibernian Strength Relic Gate
      • Capturing Dun Ailline and two other keeps in Hibernia will open both Hibernian Strength Relic Gates
      • Capturing Dun Scathaig and any other keep in Hibernia will open one Hibernian Power Relic Gate
      • Capturing Dun Scathaig and two other keeps in Hibernia will open both Hibernian Power Relic Gates




  • To capture a relic from a Relic Temple, players will simply have to kill the new Relic Lords guarding the temples
    • The Relic pillar mechanic is no longer used



  • When captured by an enemy realm, Relics can be stored in any home realm keep except for the Portal Keeps



Keep Changes

  • The Ruined Keeps are now able to be captured, claimed, upgraded, and ported to and from by the realm that controls them
    • These keeps will remain in a Ruined state
    • These keeps will now show the realm that owns them on the /realmwar map



  • The Relic Keeps are now normal, defensible and capture-able keeps
    • As before, if captured, enemy realms will not be able to teleport to or from these keeps




Porting Changes

  • Coastal Keeps can now only be teleported to and from by enemy realms that own them and all of their towers
  • Ruined Keeps can now captured, and players
... [Read More]
  156 Replies | 3,177 Views


DAoC Portal's Topic of the Week: Favorite Race

Aug 11, 2014 - 2:31 PM - by Card
Dia dhaoibh!

Some of you probably know what my answer is the moment you saw it. But before you quickly post, lemme explain! I was hoping for you guys to not just say the name of the race. This week I want you to explain why (ok... you dont HAVE to... but others will enjoy it!) you have chosen this race above all others to be your choice. Is there a part of the lore that got you into the race?

A surprising amount of research went into creating the races, and have pulled information from many sources. So, with telling us about your favorite race, tell us why!

Here is why I love the Lurikeen:

First and foremost, they are short, and I love short races in just about every game. But, more than that is the rest of their lore that I truly love about this amazing race. The lore behind them embody so much of myself that I instantly connected with these creatures I had never seen before. My first character was a lurikeen nightshade. Their childlike nature, small size, excessive energy, and dexterous minds all remind me of myself. I can imagine they may be short tempered if provoked in the wrong way, too >.>

The lore behind them fascinates me as well. I spent a great deal collecting information from the herald, and also in-game. Believe it or not, if you ever wander into the Green Rose Pub, there's a good amount of information about them, the elves, and the veil that you can quest on. I love that the two races once used their magical powers on the castle of Marrach Briollag, which resulted in the other races gaining natural magical powers. I love that the elves were so weak they had to rely on us for our magical prowess to move that castle

Ok ok enough about Lurikeens, I get it! So, tell me what you love about your favorite race!

PS: King Lug can eat a turd.

Slainte!
  58 Replies | 618 Views


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