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Welcome, friends and Realm mates! Carol Kenny here, bringing you the Friday Grab Bag!
Also, be sure to keep an eye on the Herald, as I will be opening new avenues for question submission. You'll be able to submit your Grab Bag questions via The Camelot Herald, Facebook, PostCount, and more! Submitting a question along with a valid Email address puts you in the running to win a 30-day Dark Age of Camelot Game Time Code!!
Click the 'More' button on the right to view the questions!
These days a fair amount of people play DAoC on a laptop. For some, including myself, that presents a problem when it comes to taking screen shots! My laptop doesn't have a numpad and it doesn't have a Fn key to use to emulate the numpad. It appears that the screen shot button, = on the numpad, is hardcoded into the game as I cannot find the option to assign a new key via /keyboard. Is this something that can be changed? Thanks
This is a change we can make for our players who primarily use laptops. There are a number of Engineering tasks ahead of changing the default screenshot key, but consider this added to the list.
Until then: ALT + PrtScn FTW! I realize it’s not quite as elegant – but you can still capture that special moments when you’ve ripped a small man by yourself and are standing triumphant over their defeated characters!
The current range for tab targeting (using a key to cycle through monster or player targets) is 1025. Would it be difficult to allow the player to choose this range in game? It would be like a dream come true to be able to set it to 1500 for my caster class. I am sure archers would be joyful as well.
Yes! We can update the tab-targeting radius to 1500 and see how players react to it. If it’s too large a radius, or not large enough we will tweak until we get it right.
Man, it feels great to say yes =]
Is there any chance to implement a new encounter that gives either an OTD or a quest reward that takes the entire realm to accomplish, that does not occur in an RVR zone? Raids in an RVR zone tend to be often beyond a realm's ability to control with the largest zerg winning or the realm with the most macro teams entrenched or the realm with the most active 8man groups trying to ruin raids means that it is difficult especially for the casual player to participate.
Large scale raids offer a unique opportunity to the community in that all have to band together to accomplish a task. Making a limited duration raid in a pve zone, can help bring the realm together and avoid many of the realm balancing problems of a PVP centered raid. This request would probably apply more to a Caledonia king killing quest rather than a springtime bunny kill quest as the king pops once every 8 hours and takes 60-100 people to kill, while the bunny pops every 10-20 minutes and is easily killed by a full group.
Community-driven encounters and events are an initiative that Carol and the Dev team are currently working out. We will have more representative of the community engaging their Realm in encounters and raids. There’s a wealth of content in Dark Age of Camelot that deserves an upgrade in mechanics, difficulty, and rewards. Look forward to polls and questions from Carol as to which encounters we should start with, and what kind of rewards you would like to see.
You have heard a bit, and you will continue to see a trend regarding the community. We have a great time engaging you folks and you deserve to be heard. Dark Age of Camelot belongs to you and we would like to help make your vision for DAoC’s future a reality.
Are there any 'events' planned for the near future involving Broadsword employees? I was not around for a Live DF event years back; I think events like these will be great for the community.
There are mixed feelings about Dev-run events. Under no circumstances will we enter the game and use our super awesome powers during an event, unless it were on Pendragon for the purpose of testing. It would however be an honor to stand and fight with you as ordinary players. New, exciting, and rewarding events are a big part of Camelot’s future and we will do our best to provide as much advanced notice as possible so that everyone may plan to participate!
Could it be possible to change a toon’s name?
We’ve had a goodly number of requests to change character names. Currently, doing so requires the time of one of our In-Game Support representatives and is currently categorized as a service we do not provide on an ‘on-demand-basis’. Automating the process will involve the investment of resources, primarily... [Read More]
The Dark Age of Camelot Account Center has been experiencing intermittent outages over the past few days. This issue has been resolved. If you had been unable to access the account center during one of these outages, you may try again now by clicking the link below.
Thank you for bearing with us through this transition, and we'll see you in the Frontiers!
Click here to read the complete article
Feb 17, 2014 - 6:28 PM - by Card
Welcome back the Topic of the Week!
There have been a lot of changes going on lately and a lot of very exciting news! This week we would like to know your thoughts on the User Interface in DAoC. It has been the subject over many years, and has been upgraded a few times in the past. Most can agree, however, that the UI feels very archaic and not very helpful. Broadsword has promised future work on the UI in the coming patches after the NF revamp.
So this Monday we would like to know:
While a change to the UI will be necessary, what do you feel that UI of DAoC does well?
Do you think people use the LFG interface enough to warrant changes to that system?
Would you like to have a functioning minimap?
What kind of features would you like to see that are not currently present?
A UI can be very important on whether players like a game or not. With that in mind, do you feel Broadsword should make this a fairly large priority?
There are so many facets of modern UIs that are out there, and an increasingly large gap between that and DAoC's current UI. What would you like to see?
Welcome to the 6th edition of the Postcount.net & Broadsword Grab Bag!
Thank you to everyone who sent in questions and remember to keep sending them in using the submission form. In addition to the answers below, Broadsword were asked about the upcoming NF Revamp and transition to the new gaming studio Broadsword. One of the frequently asked question was regarding the advertising of DAoC and here's what Broadsword had for us on that:
In addition to focusing on patches and balance issues, will Broadsword be making any marketing attempts to advertise DAoC publicly?
That’s the plan. DAoC has so much to offer. It’s an utterly unique game with one hell of an endgame (or Elder Game, as it’s often called). We want the game to grow, and for more players to experience the thrill and satisfaction of DAoC – to say nothing of the fact that we want DAoC to thrive. It’s our job to make sure DAoC stays profitable, so that the game may remain available for years to come. How this Marketing effort will unfold is currently being discussed behind the scenes. It’s a very exciting time!
In thanks for all your questions, we're giving away 12 DAoC 1 month timecodes to all 12 people who had questions answered! No randomized picking this time, everyone is a winner!
So congrats to the winners, please PM @beibhinn for your code! Timecodes not collected within a month of winning will go back into the reward pool for another Grab Bag.
@CarlSpackler @BloodOmen @CDFTW @Pravius @Novoal7 @Zohath @Electronic @Stangkilla @Kahzee @Yeppy @Vitalstatistix @Real_Justin
Read all the questions and answers on our Grab Bag page here: http://www.postcount.net/index.php?p...grabbag_021414
Feb 14, 2014 - 2:36 AM - by Oldboy
Yes, it's back after the break and away we go again
There's a bit of a difference with this week's GB, though. We're looking for your questions on the New Froniters Revamp and the change to Broadsword Online Games
As always, send in other questions too, but most (not all) of the focus will be on NNF and Broadsword.
Please use the form linked below to submit all your questions, not the thread!
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