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Pendragon Coming Down For A Patch **Update: Pendragon is back online

Mar 06, 2014 - 10:10 AM - by beibhinn
Pendragon will be taken offline at 2:00PM EDT / 2000 CET for the deployment of Patch 1.115b.

Ywain, Gaheris, and all Legacy servers will remain available during this Pendragon downtime. The server is expected to be up no later than 7:00PM EDT / 0100 CET.

We will provide an update here when Pendragon is back up. Please be sure to check out the 1.115b Patch Notes here!

Thank you and we'll see you in the Frontiers!

Click here to read the complete article

Update: Pendragon is back online. Go check out the changes and NNF!
  49 Replies | 678 Views

Patch 1.115b Comes to Pendragon Thursday, March 6th!

Mar 05, 2014 - 7:34 PM - by beibhinn

  • Your great feedback came in loud and clear! Check out the latest changes to the New Frontiers!
  • Dock locations have changed. Check out the new Agramon Docks and their fierce Dock Guards!
  • The Portal Ceremony has moved to the New Frontiers. Read on to find out where!
  • New quests have been added to the Frontiers. Try them to reap the great rewards!
  • Several bugs have been addressed. Click 'More' to find out what’s been fixed!


Click here to read the complete article
  178 Replies | 3,122 Views

DAoC Portal's Topic of the Week: Legendary Weapons

Mar 03, 2014 - 9:20 AM - by Card
Greetings once again!

This week we'd like to focus on a topic previously covered by past grab bags and going as far back as some of the Wayback Wednesday video streams. Legendary Weapons have been on the to-do list for quite some time, and was said to be slotted for after the NF-revamp. So this week we'd like to know your thoughts about Legendary Weapons being revisited by Broadsword. In the past, one of the main goals of crafting was for it to be very important and comparable to drops. While Legendary Weapons are still used, thanks to some updates to them over the years, I wouldn't call them quite on-par with some of the drops available from end-game content.

So what kind of changes would you like to see?

Do you feel a 4th SC slot would be good change?

Do you think double proccing (crafting in general) would be a good avenue to explore?

Would you like to see new/more models based on period and region accurate weapons of the day? (Such as Hib: Falcata/Sickle Alb: Jambiya/Sabre Mid: Dwarven/Standard viking broadsword)

Do you feel that increased utility of these weapons warrant an increased crafting cost?

What would you think about being able to name these, or auto-named depending on the types of things you kill, that grant little bonuses when slaying certain mobs/players?

There are many areas to explore regarding legendary weapons, but what do you think would make them Legendary?
  107 Replies | 1,938 Views

Account Center - Intermittent Outages

Mar 02, 2014 - 11:20 PM - by beibhinn
Over the weekend, the Dark Age of Camelot Account Center experienced intermittent outages. The issue is being investigated, and access to the Account Center should now be restored.

If you are experiencing any issues with your account, please contact our Billing Support department by email at support@darkageofcamelot.com

Thank you!

Click here to read the complete article
  0 Replies | 160 Views

Friday Grab Bag!

Feb 28, 2014 - 12:47 PM - by beibhinn
Welcome, friends and Realm mates! Carol Kenny here, bringing you the Friday Grab Bag!

Also, be sure to keep an eye on the Herald, as I will be opening new avenues for question submission. You'll be able to submit your Grab Bag questions via The Camelot Herald, Facebook, PostCount, and more! Submitting a question along with a valid Email address puts you in the running to win a 30-day Dark Age of Camelot Game Time Code!!

Click the 'More' button on the right to view the questions!

These days a fair amount of people play DAoC on a laptop. For some, including myself, that presents a problem when it comes to taking screen shots! My laptop doesn't have a numpad and it doesn't have a Fn key to use to emulate the numpad. It appears that the screen shot button, = on the numpad, is hardcoded into the game as I cannot find the option to assign a new key via /keyboard. Is this something that can be changed? Thanks
This is a change we can make for our players who primarily use laptops. There are a number of Engineering tasks ahead of changing the default screenshot key, but consider this added to the list.

Until then: ALT + PrtScn FTW! I realize it’s not quite as elegant – but you can still capture that special moments when you’ve ripped a small man by yourself and are standing triumphant over their defeated characters!

The current range for tab targeting (using a key to cycle through monster or player targets) is 1025. Would it be difficult to allow the player to choose this range in game? It would be like a dream come true to be able to set it to 1500 for my caster class. I am sure archers would be joyful as well.
Yes! We can update the tab-targeting radius to 1500 and see how players react to it. If it’s too large a radius, or not large enough we will tweak until we get it right.

Man, it feels great to say yes =]

Is there any chance to implement a new encounter that gives either an OTD or a quest reward that takes the entire realm to accomplish, that does not occur in an RVR zone? Raids in an RVR zone tend to be often beyond a realm's ability to control with the largest zerg winning or the realm with the most macro teams entrenched or the realm with the most active 8man groups trying to ruin raids means that it is difficult especially for the casual player to participate.

Large scale raids offer a unique opportunity to the community in that all have to band together to accomplish a task. Making a limited duration raid in a pve zone, can help bring the realm together and avoid many of the realm balancing problems of a PVP centered raid. This request would probably apply more to a Caledonia king killing quest rather than a springtime bunny kill quest as the king pops once every 8 hours and takes 60-100 people to kill, while the bunny pops every 10-20 minutes and is easily killed by a full group.

Community-driven encounters and events are an initiative that Carol and the Dev team are currently working out. We will have more representative of the community engaging their Realm in encounters and raids. There’s a wealth of content in Dark Age of Camelot that deserves an upgrade in mechanics, difficulty, and rewards. Look forward to polls and questions from Carol as to which encounters we should start with, and what kind of rewards you would like to see.

You have heard a bit, and you will continue to see a trend regarding the community. We have a great time engaging you folks and you deserve to be heard. Dark Age of Camelot belongs to you and we would like to help make your vision for DAoC’s future a reality.

Are there any 'events' planned for the near future involving Broadsword employees? I was not around for a Live DF event years back; I think events like these will be great for the community.
There are mixed feelings about Dev-run events. Under no circumstances will we enter the game and use our super awesome powers during an event, unless it were on Pendragon for the purpose of testing. It would however be an honor to stand and fight with you as ordinary players. New, exciting, and rewarding events are a big part of Camelot’s future and we will do our best to provide as much advanced notice as possible so that everyone may plan to participate!

Could it be possible to change a toon’s name?
We’ve had a goodly number of requests to change character names. Currently, doing so requires the time of one of our In-Game Support representatives and is currently categorized as a service we do not provide on an ‘on-demand-basis’. Automating the process will involve the investment of resources, primarily
... [Read More]
  28 Replies | 823 Views

Account Center Issues - Resolved

Feb 18, 2014 - 3:10 PM - by beibhinn
The Dark Age of Camelot Account Center has been experiencing intermittent outages over the past few days. This issue has been resolved. If you had been unable to access the account center during one of these outages, you may try again now by clicking the link below.


Thank you for bearing with us through this transition, and we'll see you in the Frontiers!

Click here to read the complete article
  16 Replies | 361 Views

DAoC Portal's Topic of the Week: User Interface

Feb 17, 2014 - 6:28 PM - by Card
Welcome back the Topic of the Week!

There have been a lot of changes going on lately and a lot of very exciting news! This week we would like to know your thoughts on the User Interface in DAoC. It has been the subject over many years, and has been upgraded a few times in the past. Most can agree, however, that the UI feels very archaic and not very helpful. Broadsword has promised future work on the UI in the coming patches after the NF revamp.

So this Monday we would like to know:

While a change to the UI will be necessary, what do you feel that UI of DAoC does well?

Do you think people use the LFG interface enough to warrant changes to that system?

Would you like to have a functioning minimap?

What kind of features would you like to see that are not currently present?

A UI can be very important on whether players like a game or not. With that in mind, do you feel Broadsword should make this a fairly large priority?

There are so many facets of modern UIs that are out there, and an increasingly large gap between that and DAoC's current UI. What would you like to see?
  123 Replies | 2,734 Views

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