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A Thank You - From Broadsword

Apr 01, 2014 - 8:57 AM - by beibhinn
Your friends and Broadsword would like to share our appreciation for you, our players. Beginning today, all players will receive FREE 100 Plat Mystery Boxes! To obtain them,simply speak to Beibhinn at Castle Sauvage, Svasud Faste, or Druim Ligen! In addition to the customary drops, the following item has been added as a guaranteed drop in each Mystery Box!

Click Here For Item Stats!

From your friends at Broadsword - Thank you for your loyalty to Dark Age of Camelot, and we’ll see you in the Frontiers!





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  77 Replies | 2,109 Views


More Prizes? We've got 'em!

Mar 24, 2014 - 12:40 PM - by beibhinn
Participating in tonight's Pendragon test? Good! We'd like to tell you about some additional prizes!

In addition to the Game Time Codes we are offering, we will be selecting 21 players (7 per realm) to receive a Platinum-Bound Chest on a character of their choice on Ywain.

Not enough? You'd like more? As you wish...

One player will be chosen to be immortalized in the game as an NPC! This fortunate individual will get to choose the name, realm, race, and location of their NPC (all subject to approval - no 200 foot NPC roaming around NF laying waste to everything, sorry.)

This drawing will take place at the end of Pendragon test event, and only those who take part in the full event will be eligible to win any prize! Good luck and we'll see you on Pendragon tonight!





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  46 Replies | 954 Views


DAoC Portal's Topic of the Week: Server Interface

Mar 24, 2014 - 10:46 AM - by Card
Failte!

This week, we'd like to try an capture some of your imagination regarding the Server Interface! In case you missed the question in the Grab Bag, here was one of the questions regarding this topic:

Quote Originally Posted by Grab Bag
Q5 Is it possible for the server lists to display whether or not they have any characters located on them?

Also is it possible to implement a system where you can change between servers without completely logging out of the game client?


A: Improving the log-in dynamic is a big part of what we have in store for players after 1.115 because…well… currently it’s not great. You’ll likely see the updates in the order in which you asked about them – character lists first, then the ability to switch servers without having to close out your client. Can’t wait? Us too.
As it stands it looks like we are going to have some changes already in 1.115, but it's a little ways down the road yet, leaving plenty of time for feedback regarding the change. They have started us off with character lists, and later a server switch without having to quit to desktop.

Is there anything more you could ask for in regards to changing the way we log in to the game?

How much information would you like to see available?

Should the character lists provide Realm? Level? Location?

With it being much easier to switch characters, what would you think about a short realm timer? Do you think the changes made to NF in the revamp will make the realm timer a non-issue?

Would you like to see all of the servers, including the archived ones, on a single list?

Would you like to see relevant news on this interface?

This is something that has been relatively unchanged since the game launched back in 2001. It's so exciting to see these kinds of changes making their way into DAoC! Don't forget to log into Pendragon tonight and help test the NF revamp, your feedback matters, and will help to shape the patch to be the best that it can be. Details here
  21 Replies | 472 Views


Patch 1.115c Comes to Pendragon! [Now with notes!!] **Pend is back online!

Mar 24, 2014 - 9:30 AM - by beibhinn
Pendragon will be taken offline Monday, March 24th at 2:00PM EDT / 1900 CET for the deployment of Patch 1.115c. We expect the downtime to be no more than 4 hours. The server is expected to be up no later than 6:00PM EDt / 2300 CET.

Players may continue to /charcopy their characters to Pendragon for this evening's test event until the server comes down. You may find information on how to /charcopy by clicking here!

Patch Notes for today's Pendragon version will be posted prior to the downtime.

Thank you and we'll see you in the Frontiers!


UPDATE! Notes:

Highlights
• Your great feedback came in loud and clear! Check out the latest changes to the New Frontiers!
• Updates and fixes based on first Pendragon Test Event!
• Read about the changes made to Relic-Capture in NF!

RvR:

• A captured sixth Relic will now be stored in the Ruined Keep rather than the center island keeps
• A Relic cannot be stored in the Ruined Keep until all 5 other relics are stored in the other keeps
• Once a Relic is stored in the Ruined Keep, a Keep Lord and contingent of guards will spawn in the Lord Room to protect the relic; no other guards will spawn.

BUG FIXES:

• Doppelganger Realm Shards can no longer be used in the Capital Cities or Housing regions
• All Horse Armors now provide the correct speed bonus
• Boat routes should no longer deposit players on land or get stuck
• Dock encounters on Agramon have had their difficulty adjusted downward and made the same regardless of what realm controls them.
• Dock encounters should flip properly now
• The cyhraeths near Berkstead are now charm-able grimwood willows
• The icestriders outside Nottmoor are no longer of the aggressive variety
• Permanent Hasteners have been added to all Portal Keeps
• The Breath of The Realm NPC has been removed from all Portal Keeps

ENGINEERING

• Players who log out inside their Portal Keep will no longer be teleported back to their Strength Relic Town on login
• All members of a battlegroup within 4000 units of the capture point now get Relic capture credit
Update 4:00PM EDT / 2100 CET:
Pendragon is back online! You may log in to continue charcopying and preparing your test character! We'll see you tonight!
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  59 Replies | 1,263 Views


King's Scrolls: Two weeks and counting

Mar 23, 2014 - 2:24 PM - by Oldboy
  6 Replies | 332 Views


Pendragon Test Event - Monday, March 24th!

Mar 22, 2014 - 11:52 AM - by beibhinn
On Monday, Marth 24th starting at 7PM EDT / 0000 CET the Dark Age of Camelot team with the help of some volunteers will be conducting a test event on Pendragon. The test will run for two to three hours. Unlike our test from March 13th, Ywain will not be taken offline for this test.

We will be testing the updates made to the New Frontiers, and giving away some great prizes! Click the ‘More’ link to find out the details!

Similar to the Test event on March 13th, Test NPCs will be available in the Strength Relic Towns in the New Frontiers. These NPCs will provide Experience, Realm Ranks (with a cap at Realm Rank 5), Platinum, Master Levels, Epic Armor, and more! You’ll be able to create an RvR –ready character in just a few short minutes!




It is our hope, however, that you will /charcopy from Ywain, as we would like to for you to feel comfortable with your character as we conduct the test. For information on how to copy your character to Pendragon, please click HERE!

All players that join us through the entirety of the Pendragon test will be eligible to win a free Game Time Code!

· First Prize – One 6 Month DAoC Game Time Code!
· Second Prize – One 3 Month DAoC Game Time Code!
· Third, Fourth, and Fifth Prize – One 1 Month DaoC Game Time Code!


The drawing for the prizes will be held toward the end of the event, so be sure to stick around! Keep an eye on the Camelot Herald for additional updates on the test event.

We are very grateful for the assistance of the community, and we look forward to seeing you in the NEW New Frontiers!





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  46 Replies | 1,081 Views


Lord of the Grab Bags...Fellowship of the...um...

Mar 21, 2014 - 4:10 PM - by beibhinn
Ok, so this isn't really the Lord of the Grab Bags. It is, however, full of useful information, so please read it before it gets low self esteem.

(We love you Grab Bag. You'll always be special.)

Click 'More' to read on!



Q1 Is there any chance that a mailbox system will be added to the game?

A: It’s (high) on our list of priorities! Mail opens up the possibilities for many many other things so we definitely want it in the game sooner rather than later.


Q2 I'm a Legendary crafter in several craft but if i want to set a title i have to check my trainer baaaah, boring... Any chance we can have all title available or - i dream - a title for someone with lot of legendary on the same char? Like Legendary Crafter or somethin?

A: Between the two options it’s easier to implement one-title-to-rule-them –all. It’s something we’d be happy to do for all of you hard working Crafters out there. We'll let you know when it's available so you can strut your stuff. You deserve it.


Q3 What is the predicted effect on zerg vs zerg warfare from the upcoming NF changes?

A: Predicting how everything will play out on a large scale after the revamp is next to impossible, however, here’s an outline of what we’d like to see happen in general:

  • There will be a lot more large-scale, open-field battles than there are currently.
  • Most large-scale invasions will wait until an open-field victory gives the would-be-invaders the chance they need to venture into another realm and establish a foothold.
  • Realm defense will start at the milegates, then move to the boat drop-offs, docks, closest coastal keep, center keep, and end at the relic keeps.
  • Realm defense will be a more frequent feature of everyone’s playtime. Teaming up with realm-mates to ensure access to your Mainland Dock and/or Agramon on each run out from the Portal Keep.
  • Maintaining port to the Center Keep will be critical to a successful defense. If this becomes too hard to do, it’s something we can tweak.
  • Invaders will have to choose between establishing a foothold at a coastal keep or attempting to cut port from the Center Keep. Defenders will have to anticipate and move quickly to thwart either.


Q4 For the upcoming patch, there are 6 total relics and there are three non relic keep, keeps. So my question is where is the 6th relic goes to be placed in that realm? Double relic in one keep just sounds bad. Maybe Reactivting the relic temples would be good. Right now with all the action is seems that there is now reason two enemy realms can't open relic gates now. Plus the relic town is far enough away from temple to make it good to rally and defend temple.

A: We agree that 2 relics in 1 keep isn’t the best solution. However, with the strength relic temple so close to the portal ceremony and the power relic temple being integral to the final Pict event encounter, that just leaves one place left to house the 6th relic. The Ruined Keep!

Owning all 6 relics is something only the most powerful and organized of realms can accomplish. We rather like the idea of the 6th relic having to go into an always-open keep. That said, when a relic is stored in the Ruined Keep, a small contingent of guards, along with the Keep Lord, will spawn in the lord room. Just like in the other keeps, the relic will become capturable once the Keep Lord is defeated.

Q5 Is it possible for the server lists to display whether or not they have any characters located on them?

Also is it possible to implement a system where you can change between servers without completely logging out of the game client?


A: Improving the log-in dynamic is a big part of what we have in store for players after 1.115 because…well… currently it’s not great. You’ll likely see the updates in the order in which you asked about them – character lists first, then the ability to switch servers without having to close out your client. Can’t wait? Us too.

Bonus questions!

Q6 Could you correct the title Venerable Elder bug for European players?

A: With the update in our Account Center, this issue will be resolved. More information will be included in a post on the Camelot Herald, and we’ll let you know when it’s time to check /title!


Q7 Do crafted weapons and shields both have the to-hit bonus? What about Summoner's Hall weapons, and how much exactly is the hidden to-hit bonus?

A: Here is a list of all... [Read More]
  29 Replies | 769 Views


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